Red Moon Roleplaying

Dark worlds await

No Man is an Island 05: Firebrand

Every war needs an enemy, every warrior a cause to die for. Will knowing why you fight make you fight harder? Or will it make you question why you fight at all?

Game: Vampire: The Masquerade 5th edition, White Wolf
Storyteller: Martin Ericsson
Guest Player: Anna-Karin Linder

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